From the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative role-playing game set in Erlin’s Eye which is a destroyed space station which is where thousands of inhabitants live trying to survive on the fringes of an interstellar capitalist system.
You’re a sleeper digital human consciousness trapped with a body that is artificial, controlled by a company which wants to return you. As you move among the flimsy and vibrant residents of the Eye it is your responsibility to establish friendships, earn your money, and navigate the diverse factions of this enigmatic metropolis, if you hope to survive to see the next installment.
A disused station at the margins of a system that is in turmoil. It is run down and chaotic, yet it’s in existence. It’s now tethered by an anarchic coalition of scattered factions and an unspoken desire to break free from the corporate sphere of influence.
You get up every cycle and decide what you want to do with it. There is the option to work on the lawn or work an hour at the bar. Also, you can find unique parts in the market or at street food. The choices you make can be fatal to alliances. Locate the truth. Get away from those who seek you. Find ways to live and eventually thrive, one cycle at one time.
Characters from every walk of life are welcomed to the station in order to be among the celebrities. The hackers, the engineers, salvagers bartenders, street food vendors, each has a history that led them to the station. Select which of them you’d like to be a part of and then you’ll determine your own future.
Hack into the station’s cloud and gain access to decades of digital information, discover new areas and unlock hidden secrets. The power is yours to modify your future. If you’re prepared to dig into the stations’ networks, you will find an abundance of information from corporate sources as well as AIs that could be utilized against your.
Essen-Arp says to them that you’re just one more asset in an array of investments that span the stars. You are the product of an inhumane system, a universe where humanity’s expansion is accompanied by the exploitation of extraction. Get rid of the creators of your decaying body, and chart your own path through a vividly imagined and highly relevant sci-fi universe that considers concepts of precarity individuality and the notion of freedom.
Every time you play, you’ll roll the dice. Then, assign them to the vast array of activities available on the station. With every action, choose which of the following matters to you, shaping the lives of those in your vicinity, and, ultimately, the future of the station.
The station’s clocks an eye on your actions and those of others actions. From being a regular at over the Overlook Bar to protecting a friend from Yatagan enforcers. Clocks let you to track your own growth and impact that you have on the world surrounding your.
You can choose to follow the whims of your heart and not pursue missions. You’ll be able to define the five talents that make up your persona (Engineer Interface Endure, Intuit and Engineerer Interface) in addition to unlocking perks and rewards that will transform and alter the way that you conduct yourself.